Can a few strange hand-drawn characters become a real game? In the first Dynamon devlog, I turn Trokotron and Trongle from drawings into the foundation of a fast 2D action platformer.
Dynamon is a hand-drawn indie platformer I’m building in Unity. This episode covers designing original characters, creating their animations, building the first world, tuning responsive movement, and creating Trongle’s first enemy behaviour.
Subscribe to follow Dynamon as it grows from its first prototype into a complete game.
Learn more about my characters at: https://www.patreon.com/c/CobraJian
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