How I Made A Haunted PS2 Environment



In this video I demonstrate how I model a fully rendered creepy barn in PlayStation 2 style for a horror video game project.

In this short narrative experience you play as a demonic vessel who must resist the attempts of an evil cult from exorcising the demon for themselves. You use your demonic powers of manipulation, telekinesis, and grotesque body horror to halt the ritual before the moon is in the proper alignment.

The game is aesthetically inspired by PlayStation 2 graphics which made use of detailed textures and vertex coloring to make up for its limitations. In this video I showcase how I model the scene beginning with photo references, grey box modeling, texturing, lighting, and post-processing in Unity.

00:00 Introduction
00:10 Photo References
00:46 Grey Box
02:13 Texturing
03:57 Lighting
04:27 Researching PS2 Game Lighting
05:34 PS2 Rendering Options for Unity
06:44 Wrapping Up
07:43 Final Result

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Wishlist Still Ridge on Steam – https://store.steampowered.com/app/16…
Itch.io page – https://jayb33.itch.io/
Bluesky – jayb33.bsky.social
Support the project on Patreon – https://www.patreon.com/jaybeemadethis
Join the dev Discord – https://t.co/mrnWyBdej2

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Author: Justen Brown

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